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In 1987, Melbourne House released War in Middle Earth, a real-time strategy game. They went on to release 1986's The Fellowship of the Ring, 1987's Shadows of Mordor, and 1989's The Crack of Doom.Ī BBC Micro text adventure released around the same time was unrelated to Melbourne's titles except for the literary origin.
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The game was considered quite advanced at the time, with interactive characters that moved between locations independent of the player, and Melbourne House's 'Inglish' text parser which accepted full-sentence commands where the norm was simple two-word verb/noun commands. In 1982, Melbourne House began a series of licensed Lord of the Rings graphical interactive fiction (text adventure) games with The Hobbit, based on the book with the same name. Further information: List of Middle-earth video games Early efforts (1982–1994)
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